Domaine

2003 · Средновековен

Domaine

Good fences make good neighbors. Stealing territory with more knights helps too. Players place walls on a modular board to enclose domaines, then expand them into valuable terrain and rival territory. Knights protect domaines against opposing expansion. Cards provide actions but require payment, with money gained by selling cards or controlling mines. Points come from the terrain enclosed and from controlling multiple mines of the same type; the game ends when a player reaches the target or the card deck runs out.

Играчи
2–4 най-добре 4
Времетраене
60 мин
Възраст
12+
Сложност
2,7 / 5
6,6 в LudoyaИзграждане на територииУправление на ръкатаМодулно игрално полеОградено пространство

За играта

Дизайн
Илюстрации
Publisher
31
Записани партии
29
Играчи
1h 19m
Средна продължителност
8
В колекции
6
В списъци с желания

6,6/10

от 6 рецензии в Ludoya

  • Mitchell C4,6

    Very cool, quite abstract game.

  • Tom7,8

    Better than Lowenherz, but different enough to warrant owning both.

Прочети рецензиите и я оцени

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.