Family Matters

2009

Family Matters

Players take turns driving a shared car through town, answering questions, sharing stories, completing funny tasks, and discussing 140 make-believe location-based “Fake Family Crises.” The activities encourage self-expression, trivia, creative thinking, and conversation among family members or friends. After everyone has driven, players race toward the Weekend Wish space. Each player records a wish before the game begins, and the first player to reach the finish determines which weekend activity the group carries out.

Играчи
2–6 най-добре 6
Времетраене
60 мин
Възраст
7+

За играта

Издател

Откъде да я купиш

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.