Yokohama, 1865

2010 · Сценарий / Приключение / Модул

Yokohama, 1865

Set in Yokohama in 1865, the game takes place as Japan opens to foreign trade and the city becomes a center of commerce. Players develop business networks by placing assistants and a president across the city, then moving through connected locations to gather resources, acquire technology, fulfill orders, build shops and warehouses, and establish trade routes. Contracts, exports, and relationships with foreign powers provide additional opportunities and victory points.

Играчи
0
Без GM (не е необходим гейммайстър за да се играе)Базиран на описанието (по-скоро наратив, отколкото зарове)Зарове (предимно d6)

За играта

Дизайн
Илюстрации

Разширение за

Виж ги в Ludoya

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.