Commands & Colors: Edad Antigua

2006 · Joc de guerra

Commands & Colors: Edad Antigua

Wargame tàctic de l’antiguitat que cobreix enfrontaments des d’aproximadament el 3000 aC fins al 400 dC. Els jugadors despleguen i maniobren exèrcits en un camp de batalla modular, fent servir blocs d’unitats que representen infanteria, cavalleria i líders a escales diferents segons l’escenari. El joc es basa en un sistema de cartes de comandament que limita i dona forma a les ordres, creant un efecte de boira de guerra i obligant a planificar amb flexibilitat. Els combats es resolen amb daus personalitzats que generen impactes, resultats de líder, banderes i estendards, i els escenaris posen l’accent en els desplegaments històrics i el terreny. Quinze escenaris presenten recreacions estilitzades de batalles clàssiques i normalment s’acaben en menys d’una hora.

Jugadors
2
Durada
60 min
Edat
12+
Complexitat
2,7 / 5
6,7 a Ludoyades de 39,90 €AntiguitatSimulacióGestió de la màLlançament de daus

A les taules de Ludoya

Totes les estadístiques a Ludoya
143
Partides registrades
75
Jugadors
1h 25m
Partida mitjana
49
En col·leccions
8
En llistes de desitjos
1
En preventa

6,7/10

de 19 ressenyes a Ludoya

  • Evan5,9

    This is a two player war game, where each side gets a pre-set army made up of wooden blocks, and then each player takes their turn playing a card to command one or more of their army groups, then draws a new card. There's some substantial luck here in that the cards you draw determine which armies can act, and combat is dice based, although it's an interesting dice system, not normal dice but dice that has the color of the target printed on it, with increased hit chances depending on if a general is near them. That being said, the luck didn't bother me as in the case of the cards, you have a big hand, and can usually do something relevant. In the case of the dice, there's strategic mitigation if you position yourself right, and also, a unit still hits at 100% it's strength even if there's only a single block left in it, which really mitigates a lot of the die luck. I found the game to be extremely interesting in terms of tactics, and I hope to play this more, although it's rare I wind up playing in 2 player groups. My opponent commented that the system was similar to Memoir 44, but more complicated and interesting as this game has more unit types. I don't plan to explore other games, since CC Ancients has so much content for it, and I'm thematically turned off by games that feature any kind of modern warfare. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

  • Pimpi Pimpinela8,0

    Buen juego de batallas. Muy rápido y con ganas de jugar otra....

  • FinnTroll8,0

    that's pretty much the only wargame i like to play.

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