Newton

2018 · Viatge

Newton

Els jugadors prenen el paper de científics en potència durant la Revolució Científica, viatjant per Europa per visitar ciutats i universitats, estudiar, construir instruments, descobrir teories i guanyar ingressos. El joc es desenvolupa al llarg de sis rondes; a cada ronda els jugadors juguen cinc cartes de la seva mà per activar accions al tauler. Les accions varien segons la ubicació i els símbols del tauler, i una carta ha de quedar-se al tauler al final de la ronda — potenciant aquella acció però renunciant a la carta per a un ús futur. Els jugadors adquireixen noves cartes per ampliar les seves opcions i sumen punts a través de descobriments, recerca i desenvolupament. La puntuació final després de sis rondes determina el guanyador.

Jugadors
1–4 millor amb 3
Durada
90 min
Edat
14+
Complexitat
3,4 / 5
5,6 a Ludoyades de 37,95 €Edat de la RaóGestió de la màBonificacions de final de partidaConstrucció de maços, bosses i reserves

A les taules de Ludoya

Totes les estadístiques a Ludoya
255
Partides registrades
225
Jugadors
1h 13m
Partida mitjana
64
En col·leccions
18
En llistes de desitjos

5,6/10

de 44 ressenyes a Ludoya

  • Garfield2,0

    No, no, no. Just no. Multiplayer-Solitaire garbage at its best. The only thing that prevents you from playing simultaneously is the buying card part and who gets the little boni first. Very boring and dry euro game. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]No theme --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Some nice mechanism, but too many stuff --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]Almost no interaction --> Artwork: :star::star::nostar::nostar::nostar: <!-- size 7]Nothing special --> Luck: :star::nostar::nostar::nostar::nostar: <!-- size 7]Very little --> Strategy: :star::star::star::star::star: <!-- size 7]Pure strategy --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Easy to teach: :star::star::nostar::nostar::nostar: <!-- size 7]Too long for such a dry game (40min) --> Setup time: :star::nostar::nostar::nostar::nostar: <!-- size 7]Way too many pieces --> No downtime: :star::star::nostar::nostar::nostar: <!-- size 7]Can heavily suffer from AP --> Replay value: :star::star::nostar::nostar::nostar: <!-- size 7]Random setup --> [/c]

  • Evan4,6

    Players start with mostly symmetrical decks of action cards. When a card is played it goes into your tableau, and activates it's ability equal to the number of matching action icons you have across your board. As you play more cards over the round your actions build in effectiveness. At the end of the round you tuck 1 card you used to further boost you in future rounds, and there are special spaces that give you bonus icon tokens. The game has many different paths that give it a little bit of a Feldian point salad feel. The game taunts you with special endgame scoring conditions at the end of all it's various tracks if you have the right color book icons showing when you happen to take the action to bump to the end of that track, but ultimately most points seem to come from building up your point income using the book action. This feels a little disappointing, that what appears to be a wide range of options comes in service of something so specific. The components and icon clarity could use substantial improvement. The color pallet of the game is very brown/tan and the rewards on many bonus icons are hard to see even from sitting relatively close to them on the board. That being said, there's plenty of delicious tension to the game as to when to buy new cards from the display, when to improve your engine vs when to flog it. It takes a few plays to get used to the flow of this game and I'm sure I haven't cracked the surface of being good at it. :nostar: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :star: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::nostar::nostar::nostar: Raw enjoyment

  • Mestremuten7,0

    Rating: 4/5 Production value: 2/4 Is the game in my collection/Love to have?: 1/1

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