Space Hulk (Fourth Edition)

2014 · Miniatures

Space Hulk (Fourth Edition)

Uns Space Marines d’elit pugen a bord d’una nau abandonada per eliminar una amenaça alienígena en hibernació. Els jugadors assumeixen rols oposats: un controla un petit escamot de marines que navega per corredors estrets i rajoles de diversos nivells, mentre l’altre dirigeix Genestealers en eixam que intenten emboscar-los i aclaparar-los. La jugabilitat posa l’èmfasi en decisions tenses i tàctiques i en una activació alterna, mentre els marines compleixen els objectius de la missió —rescat, sabotatge o contenció— i el jugador alienígena inunda els corredors i aprofita les bretxes. Aquesta edició afegeix noves rajoles de missió (Torpedes d’Abordatge, Sala de Control de Danys), comptadors de bretxa i una rajola de turboascensor per al joc vertical, a més de mini-campanyes opcionals basades en capítols amb regles de scenario i un breu rerefons del capítol.

Jugadors
2
Durada
60 min
Edat
12+
Complexitat
2,7 / 5
7,3 a LudoyaCiència-ficcióCombatResolució de comprovació d'estadístiquesTauler modularLlançament de daus

A les taules de Ludoya

Totes les estadístiques a Ludoya
35
Partides registrades
27
Jugadors
1h 5m
Partida mitjana
19
En col·leccions
4
En llistes de desitjos

7,3/10

de 11 ressenyes a Ludoya

  • Artur Rodríguez Coma9,0

    You have to take something in mind: The game is not balanced for both players, the genestealer player will have lot more chances to win in general, so if you want some kind of balance on it I recoment to play i twice, changing roles. If you are ok with this you will have a great fun playing this game, many cinematic and tens moments with rules that are easier to learn that they seem and a very pretty components game.

  • Evan5,9

    the only thing I don't like about the game are the miniatures. They feel very fragile, and they don't stand up well. For certain minis, it's hard to tell their facing precisely. Beyond that, this game does some interesting things. I like how the marine's movement is kind of clunky. I like how they can setup a defensive mode, so their positioning and facing is very very important. It was hard to get used to this movement system because I'm used to games like Descent 2nd edition, where you are zipping around the board. Here, especially because the aliens player gets no ranged attacks, every square of distance counts. Was it worth the high price tag? I'm not sure. The tiles are thick, and really high quality. The minis are really interesting looking. The game mechanics that are unique to this game are interesting, if not enough to thrill me. I'd say a reluctant yes if I had been able to get more plays out of it. When it came time to reduce, I needed fewer 2 player games and fewer dungeon crawls, so this game pretty much had to be sold or traded. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

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