Dolmen

2015 · Abstraktní strategie

Dolmen

Druids compete to build stone circles and megalithic tombs across the board. Players move three druids, leaving stones behind and gaining majorities within completed circles. The winning player places a dolmen with a hidden value in each controlled circle, creating stacks across the board. The game ends when a player runs out of stones or dolmens, and scoring depends on each dolmen’s position in its stack and the size of the surrounding circle.

Hráči
2–4 nejlépe pro 4
Herní doba
30 min
Věk
10+
Složitost
2,6 / 5
6 na LudoyaAntikaVětšina / vliv v oblasti

Kde koupit

Ceny v obchodech a výtisky z druhé ruky, kontrolované každý den.

Porovnat všechny ceny v Ludoya
5
Zapsané partie
8
Hráči
9m 20s
Průměrná partie
1
Na seznamech přání

6,0/10

z 2 recenzí na Ludoya

  • Garfield6,0

    Playtested. Just not interesting enough to keep it. Very easy abstract game that only lasts about 15-30min. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]They missed the chance to use some stone material for the dolmen --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Not much you can do --> Interaction: :star::star::star::star::nostar: <!-- size 7]'Fighting' for the circles --> Artwork: :star::star::star::star::nostar: <!-- size 7]Nice --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Only if others push your Dolmen up --> Strategy: :star::star::star::star::nostar: <!-- size 7]Strategic, but obvious one --> Components: :star::star::nostar::nostar::nostar: <!-- size 7]Stickers on wooden material is a no go --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect --> Setup time: :star::star::star::star::nostar: <!-- size 7]Very fast --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Should be playable fast --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Always the same --> [/c]

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