New Masque of the Red Death Rules for the Living Death Campaign

2001 · Suplement (pravidla/možnosti pro vylepšení partie)

New Masque of the Red Death Rules for the Living Death Campaign

A rules guide for running the Gothic Earth setting in the new D&D system, preserving its late-19th-century atmosphere and themes. It is designed for the ongoing Living Death tournament campaign, with guidance for adapting the material to a home campaign. Magic remains slow, unreliable, and sometimes dangerous. Period-appropriate character classes, prestige classes, skills, and feats replace the earlier system’s non-weapon proficiencies and kits, updating the campaign’s mechanics while retaining its original character.

Hráči
0
Alternativní pravidla (varianty základních pravidel)Založeno na atributech/statistikách (STR, CON, PER atd.)Založeno na úrovních (získávejte XP a postupujte na vyšší úroveň)Založeno na rase (rasa/druh hráče ovlivňuje průběh hry)

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