Naginata

2014 · Taistelu

Naginata

Two samurai face off in a dojo, using weapons and tactics to reduce their opponent’s life to zero. Each player chooses a starting weapon—Wakizashi, Katana, or Naginata—which shapes their strategy. Each turn, players receive three Action cards, each showing two possible actions. They secretly arrange their choices, then reveal and resolve them one at a time. Attacks deal damage, Parry can cancel an opposing Attack, Move changes position on the dojo, and Unsheath switches the active weapon. Action values also determine the placement of Reiki and Hearth tokens, which affect the dojo. The surviving samurai wins.

Pelaajat
2
Peliaika
20 min
Ikä
12+
Monimutkaisuus
1,6 / 5
5,9 LudoyassaTulosta ja pelaaBluffausKädenhallintaKivi-paperi-saksetSamanaikainen toimintovalinta

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1
Kokoelmissa

5,9/10

1 Ludoya-arvostelun perusteella

  • Mario López Menés5,9

    - This game was designed and developed by me - - I want to thank many people for their implication in the project, specially María Llanes, who could perfectly be credited as a co-designer. The rest of the acknowledgements can be found in the rulebook. - This project is considered ended by now (2018). There are no plans to release any other version, in any other language, or to commercially edit it. While this can always change, its current status is FINISHED.

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Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.