
2010 · Medieval
Asara
Players act as wealthy builders competing to construct the tallest and most ornate towers over four rounds. Each turn, a player plays a colored card to an action space to acquire tower pieces, earn money, or add sections to their towers, with subsequent plays in the same space constrained to the original card’s color. Rounds proceed until players exhaust their hands, then towers are scored for quantity and ornamentation. After the fourth round, final scoring awards bonus prestige for the largest towers by color, the most towers, and the single largest tower; the highest prestige total wins.
- Players
- 2–4 best 4
- Playing time
- 45–60 min
- Age
- 9+
- Complexity
- 2.3 / 5
About the game
- Publisher
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 19
- Plays logged
- 37
- Players
- 1h 47m
- Average play
- 8
- In collections
- 1
- On wishlists
5.2/10
from 9 Ludoya reviews
Mestremuten5.0 Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1
Evan3.5 This is a quick playing, color matching tower building game. The rules for building the different towers are very similar to the boat building rules of Shipyard and Nauticus. Much of the game is dependent on the different color cards you draw each round. Once an area is associated with a color, each spot in that area can only be used with cards of the same color, or two cards which become wild. This leads to some intrigue and pressure about not knowing what will be available and how, but ultimately while I enjoyed the game, it didn't have much depth. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::nostar::nostar::nostar::nostar: Raw enjoyment
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

















