Caballeros y Castillos

1998 · Fantasy

Caballeros y Castillos

Players lead rival medieval kingdoms in territorial wars shaped by resource management and a touch of magic. Each player controls a capital, gathers gold, wood, and iron from their territories, and uses these resources to build armouries, stables, castles, and other constructions, then recruit and equip infantry, archers, knights, and wizards. On each turn, players collect production, acquire constructions, purchase units, and move forces in any order. Battles are resolved with custom six-sided dice. The game lasts up to 24 turns, with victory going to the player who conquers the required number of capitals or territories, or controls the most when the final turn ends.

Players
2–6 best 6
Playing time
60–90 min
Age
8+
DiceMedievalArea MovementHand Management

Game facts (players, playing time, age, credits) from BoardGameGeek.