Sorcerer

2019 · Card Game

Sorcerer

Players act as ancient, powerful beings vying to control three grim, gaslamp-lit battlefields by summoning minions, casting spells, and equipping enchanted items. Each round begins with a randomized energy roll that determines available resources, which players spend during an Action Phase to play creatures, improve units with possessions, draw cards, move forces, or add energy. Combat resolves in a Battle Phase where custom dice tied to minion attack values produce misses, hits, double hits, or criticals; Omen tokens allow limited rerolls and tactical adjustment before assigning damage to enemy minions or to the battlefield. Play combines deck-building, resource management, dice-driven combat, and tactical positioning across three contested fronts.

Players
2–4 best 2
Playing time
30–90 min
Age
14+
Complexity
3 / 5
4 on Ludoyafrom $38.04FightingDiceDice RollingDeck, Bag, and Pool BuildingAction Points

On Ludoya's tables

Full stats in Ludoya
16
Plays logged
12
Players
1h 4m
Average play
10
In collections
1
On wishlists

4.0/10

from 1 Ludoya review

  • Balleflass4.0

    Very swingy and random instant-deck-construction card game. The cool thing is that the players create their own deck by combining 3 different pre-constructed decks into 1 to give you some light deck building for people who dont have time for that at home. The bad thing is the huge amount of dice rolling and re-rolling with the use of Omen tokens.

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Game facts (players, playing time, age, credits) from BoardGameGeek.