Estate: Raise the Realm

2026 · Fantasy

Estate: Raise the Realm

Players assume the roles of Noble Leaders rebuilding their estates after a great war, each with a unique starting estate, special ability, family secret objective, and a pool of workers. Over five eras, players place workers one at a time to perform four core actions: play citizen or construction estate cards, draw new estate cards from the market or deck, activate production cards within their estate to generate resources and effects, or move workers to the central board to take era or progress actions. Era Events revealed at the start of each era modify play and introduce a public era objective that awards end-of-era rewards. Workers and card choices drive an engine-building puzzle of resource management, production timing, and optimizing leader abilities and objectives for endgame scoring.

Players
1–5 best 3
Playing time
20–100 min
Age
14+
Complexity
2.9 / 5
7 on Ludoyafrom $65.99MedievalRenaissanceTech Trees / Tech TracksEnd Game BonusesChaining

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1
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7.0/10

from 1 Ludoya review

  • ProbablyBoredToo7.0

    Place your workers into the market to collect cards and necessary resources to build them. There are only 3 types in this one and each time you build, it opens a spot on your track to make their future uses more powerful. If you're not into the cutesy creatures this @glodgames historic theme may be more your speed. Gameplay is simple yet strategic.

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Game facts (players, playing time, age, credits) from BoardGameGeek.