Nations: The Dice Game

2014 · Medieval

Nations: The Dice Game

Players guide a civilization through four ages using dice to represent workers, military and production. On a turn a player can buy tiles, build wonders, or reroll some or all dice; new buildings and military add dice while colonies and wonders grant resources and victory points. Advisors and other tiles grant rerolls and immediate benefits, letting players expand their capabilities within the same round. At the end of each age players resolve war and famine checks, collect points from accumulated books and tiles, and reorder turn order based on military strength. The game ends after four ages and the highest-scoring civilization wins.

Players
1–4 best 3
Playing time
20–40 min
Age
14+
Complexity
2 / 5
6.2 on Ludoyafrom $44.80CivilizationDicePush Your LuckVariable Set-upRe-rolling and Locking

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Full stats in Ludoya
316
Plays logged
175
Players
53m 25s
Average play
21
In collections
7
On wishlists
1
Pre-ordered

6.2/10

from 25 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.