L.A.M.A. Kadabra

2024 · Card Game

L.A.M.A. Kadabra

Players trade cards and manage chips in a light card game about playing ascending numbers and llamas to avoid points. Each round, players take turns playing a matching-or-next-higher card, drawing, or quitting; rounds end when a player empties their hand or everyone but one player has quit. Cards left in hand convert to white (1-point) and black (10-point) chips, and finishing a round lets a player return a chip. This version adds double-number cards that count as two values in scoring, action cards that force draws or transfer low chips, a single blue “magic” chip that can be spent to skip a turn or shifts scoring, and a communal magic stage where playing llamas and claiming stage chips can trigger special resolution. The game ends when a player reaches 40+ points; lowest total wins.

Players
2–6 best 4
Playing time
20 min
Age
8+
Complexity
1.4 / 5

On Ludoya's tables

Full stats in Ludoya
47
Plays logged
36
Players
22m 14s
Average play
13
In collections
2
On wishlists

7.2/10

from 6 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.