Locomotive Werks

2002 · Industry / Manufacturing

Locomotive Werks

During the 19th century, Germany’s expanding railway network drives demand for increasingly powerful locomotives. Players acquire production capabilities, pay workers to build engines, and sell them on a volatile, dice-driven market. As new technologies emerge, demand for older locomotive models declines, sometimes rapidly, requiring careful management of production and sales.

Players
3–5 best 5
Playing time
120 min
Age
12+
Complexity
2.9 / 5
EconomicTrainsCommodity SpeculationDice Rolling

About the game

On Ludoya's tables

Full stats in Ludoya
9
Plays logged
25
Players
1h 45m
Average play
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.