
2005 · 탐험
Amazonas
Players lead expeditions through a 19th-century tropical jungle, laying path and river connections between villages to establish outposts. Movement and route-building determine how quickly each village is reached, while hazards like crocodiles and jaguars affect travel options and planning. Outposts cost more the longer a village remains unconnected, so players balance speed against risk and limited funds. Each player also has a secret objective to complete for additional points. The game resolves by scoring connected networks, fulfilled secret directives, and the efficiency of exploration.
- 인원
- 3–4 최적 4명
- 플레이 시간
- 50분
- 연령
- 10+
- 복잡성
- 2.1 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 3
- 기록된 플레이
- 6
- 플레이어
- 45m
- 평균 플레이 시간
- 2
- 컬렉션 보유
4.1/10
Ludoya 리뷰 5개 기준
Garfield3.0 #NetworkBuilding #SetCollection Too much turns where you can't do anything. Normally you save money for 1-2 turns then you spend it in one turn and then you start saving again. Really boring. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Where? --> Gameplay: :star::nostar::nostar::nostar::nostar: <!-- size 7]Boring --> Interaction: :nostar::nostar::nostar::nostar::nostar: <!-- size 7]None --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Nothing special --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Card revealing --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]A little bit --> Components: :star::star::star::nostar::nostar: <!-- size 7]Good --> Play duration: :star::star::star::star::nostar: <!-- size 7]Very good --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Setup time: :star::star::star::star::nostar: <!-- size 7]Fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Almost no downtime --> Replay value: :nostar::nostar::nostar::nostar::nostar: <!-- size 7]No --> [/c]
Tom5.9 **[Dice Tower Reviews: Amazonas](http://www.boardgamegeek.com/thread/62255/user-review)**
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.











