Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995

1992 · 현대전

Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995

A set of rules for modern warfare from 1970 to 1995, focused on 6mm (1:300) battle-group games at approximately company level. It covers modern weapons and equipment, including explosive reactive armour, modified anti-armour missiles, countermeasures, anti-missile systems, and sensors. The rules use a revised movement sequence, resolve area fire as combined firefights rather than separate attacks, and include a morale system based on sub-units. The system is designed for armoured and mechanised operations across the Central Front, Middle East, Africa, Far East, Latin America, and other theatres.

인원
2
플레이 시간
240분
연령
12+
복잡성
4 / 5
미니어처전쟁 게임종이와 연필주사위 굴리기시뮬레이션

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
2
기록된 플레이
7
플레이어

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.