Anito: Wish Granters

2026 · Selskapsspill

Anito: Wish Granters

Communicate only through drawings as wishers and powerful Anito. One player draws a wish, while the Anito interpret it and draw solutions using their assigned domains, such as bees or toothpaste. The wisher chooses the best solution, awarding points to themselves and the selected Anito. After three rounds, the player with the most points wins.

Spillere
3–8 best 8
Spilletid
20–30 min
Alder
14+
Tegning

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