Phone Bomb

2019 · Selskapsspill

Phone Bomb

Players cooperate under a 60-second limit to defuse a bomb managed by a mobile application. Each player receives four cards and, when holding the bomb, plays two to form symbols that trigger actions such as cutting wires, adding time, gathering information, fleeing, or preparing an interview. After resolving an action, the bomb passes to the next player, who draws two cards, while the remaining players exchange cards without revealing them. Three correct wires must be cut to disarm the bomb, while three trapped wires cause it to explode. Scoring creates competing incentives: players still in the team score if the bomb is defused, while those who flee score if it explodes. An advanced mode adds a random objective for each round.

Spillere
3–6 best 6
Spilletid
15–20 min
Alder
10+
Kompleksitet
1,5 / 5
KortspillSanntidLagspillSemikooperativt spill

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På Ludoyas bord

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