Reworld

2017 · Science fiction

Reworld

A tile-drafting and city-building game about terraforming a newly discovered planet. Over five rounds, players use cards to claim terrabots, shuttles, material vessels, and satellites, placing each tile on the corresponding level of their spaceship. Once the spaceship is filled, players deploy its tiles to build cities, deliver colored materials with shuttles, add satellites for bonuses, and create shields. Points come from tile collection, personal objectives, city development, and comparisons with other players.

Spillere
2–4 best 3
Spilletid
50–90 min
Alder
12+
Kompleksitet
2,6 / 5

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5,0/10

fra 5 anmeldelser på Ludoya

  • Evan4,6

    In this game, players are grabbing spaceship parts in the first half, attaching those parts to your ship board, then in the second half of the game, players deploy those gotten tiles from the outside in, into their tableau racing for various firsties bonuses. The tile selection phase is extremely compelling because you do multiple rounds where as players play cards to collect tiles, then the requirements to get other tiles tighten based on the number value of adjacent cards. On top of that, the tile you take clicks into the matching numbered spaceship dock, so you need to be really considering what order you'll be taking the thing apart in, throughout the process of claiming tiles. I also really appreciated that the second half of the game is a phase where your entire focus can be on claiming first to accomplish x or y tiles. I often get frustrated when games use this mechanism as a way to reward players who are already doing well or as a way to distract you from building your setup. Since here it comes during a dismantle process it feels much more interesting. One thing however is that the game doesn't appear to have many elements that would result in a varied experience across multiple plays. I don't want to say it has low replayability value because the core experience is enjoyable and I do want to revisit it and see if I can do even better, but if you need any substantial variety in your games I'd say play your friend's copy once, enjoy yourself and then move on with your life. I'll personally likely be struggling to get this back to the table with people who played before for years to come. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::star::nostar::nostar: Raw enjoyment

  • Taha Afyouni5,2

    Like many Canadians, I paid VERY little for this game since it was heavily discounted online. A very solid Euro game with two distinct phases.

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