Salamanca

2006 · Renessansen

Salamanca

In 16th-century Salamanca, noble families expand their holdings by developing fields, forests, lakes, and buildings around their castles. Players use cards to acquire and place landscape tiles, buildings, and privileges, while marking ownership and forming valuable regions. Intrigue, taxation, and plague stones can disrupt opponents and block their tiles. The player with the most doubloons at the end wins.

Spillere
2–5 best 4
Spilletid
80 min
Alder
10+
Kompleksitet
2,4 / 5
Plassering av fliserHåndstyring

Om spillet

Publisher

På Ludoyas bord

All statistikk i Ludoya
3
Registrerte spilløkter
3
Spillere
1
I samlinger

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