7 Magic Missile Feats

2012 · Suplement (reguły/opcje rozszerzające rozgrywkę)

7 Magic Missile Feats

A short rules supplement for fantasy roleplaying games, providing seven feats that expand the options available to spellcasters using magic missile. The feats let characters modify the spell in different ways, including adding arrow or bolt effects, blinding targets, storing missiles for later, empowering melee weapons, increasing missile size and power, concentrating force into fewer attacks, and directing individual missiles. The content is presented as concise rules with minimal explanation for direct use in a campaign.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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