9 Witch Hunter Feats

2012 · Suplement (reguły/opcje rozszerzające rozgrywkę)

9 Witch Hunter Feats

A rules supplement containing nine feats for witch hunters, focused on countering supernatural foes and improving utility in combat and investigation. The feats allow characters to resist hexes, disrupt or neutralize eldritch powers, mark enemies with binding sigils, summon light, study needed lore, and protect an ally’s soul and mind. Witch hunters can use the options directly, while fighters with the Disruptive feat can qualify by replacing witch hunter prerequisites with fighter-level prerequisites. Each feat is presented briefly with the rules needed for play.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.