A Dead Man's Job

2007 · Scenariusz / Przygoda / Moduł

A Dead Man's Job

A one-round Living Greyhawk adventure set in Greyhawk City for characters of levels 1–4, with an average party level of 2. After recovering the red pearl, the characters become entangled in a conspiracy involving betrayed militia, stolen ritual items, and a region destabilized by competing factions. They must break through the traitors’ defenses and recover the remaining components before the ritual can proceed.

Gracze
0
Kości (głównie d20)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.