A Family Affair

2003 · Scenariusz / Przygoda / Moduł

A Family Affair

A one-round Living Greyhawk adventure set in the town of Sugarberg. The High Roads Trading Company hires the characters to investigate a series of robberies targeting local businesses, with supplies and money stolen. The investigation may involve a plague, revenge by the local little folk, or a thieves' guild, while mounting tensions and limited time complicate the search for answers. Designed for characters of levels 4–12.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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