A Gut Feeling

2007 · Scenariusz / Przygoda / Moduł

A Gut Feeling

A roleplaying scenario set in Sotturm, a once-sizable town a few days’ ride south of Middenheim, or another town of similar size. Designed for three to five characters in their first or second careers, it combines physical dangers with situations that challenge the characters’ assumptions and preconceptions. The scenario relies heavily on investigation, interaction, and the Gamemaster’s roleplaying.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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