A Matter of Family

2003 · Scenariusz / Przygoda / Moduł

A Matter of Family

The player characters serve as super-powered bodyguards for Lorenzo Maggio, a powerful mob boss who has decided to turn state’s evidence against the city’s leading criminals. They investigate threats and protect their client through several combat encounters, following clues that lead to a decision with consequences for the entire city. Designed for three to five Power Level 10 characters.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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