A Matter of Honor

1998 · Scenariusz / Przygoda / Moduł

A Matter of Honor

A convention-oriented adventure set in Jakálla in 2365, about a year after Dhich'une's ascension to the Petal Throne. The player characters are members of the respected, high-status Clan of the White Crystal, whose priests and bureaucrats become involved in a matter within the city. Two experienced players take on senior characters who are subtly opposed and each conceal a secret. They provide information and guide the other characters through the scenario, which is designed to introduce new players to Tékumel and the Gardásiyal rules.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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