A Time to Stand

2011 · Scenariusz / Przygoda / Moduł

A Time to Stand

Set in the harsh world of Athas, this adventure follows the aftermath of Altaruk’s troubled succession. The adventurers work to stabilize the trade-town, secure the support of merchant houses and slave tribes, and investigate attacks on caravans and rising crime linked to the True. Their efforts lead to a direct confrontation as the True assemble forces for a massed assault on Altaruk.

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Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

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