A Week in the Life

2004 · Scenariusz / Przygoda / Moduł

A Week in the Life

A one-round introductory adventure set in the Living Greyhawk Gran March, one month before Richfest during the Weaning. Military veterans and recruits nearing the end of basic training share barracks talk about graduation, reassignment, and life after service when an unexpected event disrupts the summer morning. Designed for 1st-level characters who are active-duty members or veterans of the Gran March military.

Gracze
0
Oparte na poziomach (zdobywaj PD i awansuj)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Kości (głównie d20)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.