A Witch's Choice

2010 · Suplement (reguły/opcje rozszerzające rozgrywkę)

A Witch's Choice

An adventure for four 1st-level characters begins in Far-Rough, where strange shared dreams of a golden jackal signal a journey to Tesham’s Landing, a mystical witching site. The party is hired to escort a father seeking a cure for his afflicted daughter while war threatens between dragons and giants. Throughout the adventure, characters face quests to accept or reject, people to save or condemn, and a cursed child to protect or abandon. Their choices carry consequences, including a ritual that may save one soul or doom the world. Characters advance to 2nd level by the end.

Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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