Active Exploits Diceless Roleplaying Take2 (Special Edition)

2005 · Zasady podstawowe (min. potrzebne do rozgrywki)

Active Exploits Diceless Roleplaying Take2 (Special Edition)

A diceless roleplaying system for running adventures across a range of settings. Players create characters and resolve actions through the core rules without rolling dice. The book includes introductory and advanced rules, with optional ability flairs, convictions, character threads, and vehicles. It also provides rules for live-action play, converting characters and other systems to diceless play, and adapting material from two related game systems.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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