Ad Astra

Ad Astra

Players awaken from hypersleep aboard a malfunctioning spacecraft, with alarms sounding and the ship’s AI and robots unresponsive. They investigate what has happened, solve problems creatively, and work together to restore the systems and find a way out.

Forma wolna (minimalne lub brak zasad — pomyśl o teatrze improwizowanym)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.