Adventure Fantasy Game (8th Revision)

2013 · Scenariusz / Przygoda / Moduł

Adventure Fantasy Game (8th Revision)

An old-school fantasy roleplaying game with streamlined, d6-based mechanics. Characters improve through use, accomplishments, and plunder, with relaxed multiclassing, meaningful religions, mana-based magic, and more than 90 spells. It replaces experience points, memorized spells, and other legacy bookkeeping while remaining compatible with old-school material without conversion. Two combat systems support quick resolution or melee challenges in which armor reduces damage. Campaign tools include accomplishments, holdings, and a monster generator, along with an introductory sandbox adventure featuring cannibals, exploration, an active volcano, glaciers, giants, and other threats.

Zasady podstawowe (min. potrzebne do rozgrywki)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d6)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)

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