Adventurer Conqueror King System

2012 · Zasady podstawowe (min. potrzebne do rozgrywki)

Adventurer Conqueror King System

A fantasy role-playing game for campaigns spanning dungeon expeditions, wilderness exploration, commerce, and kingdom building. Players create characters from twelve classes, customize them with optional proficiencies, and advance from adventurers to rulers of strongholds and realms. The rules support an integrated economy involving merchandise, trade goods, monster parts, and magic items. Characters can operate thieves’ guilds, establish wizardly sanctums, craft magic items and golems, conduct forbidden experiments, and pursue large-scale goals such as conquest or raising an undead legion.

Złożoność
3 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)

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