Adventures in the East Mark: Quick Start Rules

2014 · Reguły szybkiego startu / reguły szybkiej rozgrywki

Adventures in the East Mark: Quick Start Rules

A tabletop fantasy role-playing game inspired by early editions of classic adventure games. Players create characters from nine starter classes, explore a perilous old-world setting, and resolve combat and other challenges under the guidance of a referee. The rules include options for mounted and aerial combat, seafaring, and ship battles. This quick-start edition provides the rules and material needed to begin playing and experience the setting.

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Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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