Age of Electrotech

2014 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Age of Electrotech

This Pathfinder RPG supplement introduces electromechanical technology for campaigns inspired by pulp science fiction, featuring batteries, firearms, vehicles, gadgets, symbionts, and bizarre scientific wonders. It presents the technician base class with trades focused on areas such as crafting, explosives, scavenging, soldiering, tinkering, and traps, along with new archetypes, feats, and rules for creating and upgrading gadgets. The supplement also includes electrotech equipment, biological augments, two new races, character history tools, traits, and options for downtown and kingdom building.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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