Allansia

1994 · Zasady podstawowe (min. potrzebne do rozgrywki)

Allansia

The wilderness of Titan stretches across three dangerous continents beyond the fortified settlements of mankind and its allies. Orc tribes battle for dominance, savage monsters roam in search of prey, and evil sorcerers prepare their armies for war. This roleplaying supplement provides rules for designing and running adventures in these wild lands. Players venture beyond the cities and underground realms to explore the wilderness, face its inhabitants, and seek valuable rewards.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Kości (głównie d6)Oparte na poziomach (zdobywaj PD i awansuj)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.