Bane of Light

2005 · Scenariusz / Przygoda / Moduł

Bane of Light

Savona’s merchants face rising prices as privateer fleets attack shipping in the Gulf of Yarris. With Altherian vessels apparently unaffected and the Milandisian Navy urging armed escorts, the party investigates the dangers threatening the sea lanes and seeks the truth behind them. This Living Arcanis Standard adventure is designed for characters from 1st to 16th level, with an APL range of 2–15. It is the first part of the Tears of Yarris series.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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