Bastrabuns Bann

1996 · Scenariusz / Przygoda / Moduł

Bastrabuns Bann

This fourth adventure in a seven-part campaign follows the heroes as they investigate Bastrabun’s ancient magical barrier, built to protect the Tulamid peoples from the saurian monarchs and other threats from the east. As the Demon Master’s influence grows, strange creatures appear behind the barrier, leading the heroes to a wizard who is creating a horde of chimeras. The adventure forms part of the campaign about the return and downfall of the legendary black wizard Borbarad.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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