Become the Hunted

2002 · Scenariusz / Przygoda / Moduł

Become the Hunted

A one-round Shadowrun scenario set in Virtual Seattle, where freelance shadowrunners face a series of military exercises organized by the UCAS military. Major Black and Staff Sergeant Sunday test the team’s abilities by pitting them against their own kind, with medevac promised if the exercises become more dangerous than expected.

Gracze
0
Pula kości (rzuć wieloma kośćmi przeciwko celowi)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.