Betrayal at Lucir (Pathfinder)

2015 · Scenariusz / Przygoda / Moduł

Betrayal at Lucir (Pathfinder)

The town of Lucir has lived peacefully since the fall of the kingdom of Aranure, but unrest returns to the nearby Luciran Woods as tragedy strikes the Church of Aelastrea. This Pathfinder adventure details Lucir and the surrounding forest as an explorable setting, with room for further development. It includes two modular events designed for moderate-length sessions, two new monsters, and additional information about Aelastrea, the Lady of Forests.

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Suplement (reguły/opcje rozszerzające rozgrywkę)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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