Biohazard (4E)

2010 · Scenariusz / Przygoda / Moduł

Biohazard (4E)

Players control an isolated Special Forces team fighting through a zombie apocalypse while attempting to complete a mission that could save humanity. The action begins almost immediately, with infected drones and seemingly endless swarms of minion grubs attacking across open streets, houses, and an evacuation point. The scenario uses five pre-generated characters based on classes from the core rulebook and emphasizes fast-paced battles, gruesome defeats, and exaggerated action-movie character portrayals.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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