Blackwheel Company: When in Doubt, Charge

2008 · Scenariusz / Przygoda / Moduł

Blackwheel Company: When in Doubt, Charge

A one-round faction adventure for 11th–13th-level characters, set in Stormreach as rival groups move toward open hostilities. When Sister Guri of the Covenant of Light murders General Festrath of Blackwheel Company while possessed by a fiend, neither faction accepts the apparent explanation, but cooperation becomes impossible until the crime is solved. Players investigate a series of coordinated murders planned by the Disciples of the Mockery, uncovering betrayals and evidence intended to turn the city’s factions against one another as Stormreach’s final events unfold.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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