Blood and Rain

2006 · Scenariusz / Przygoda / Moduł

Blood and Rain

A one-round Living Greyhawk regional adventure set in the Shield Lands, where five years of war against Iuz have ended and the plague has passed. As the region begins rebuilding, new evils emerge and signs of betrayal threaten its fragile hope. Designed for adventuring parties of levels 2–10, the adventure begins a three-year story arc in which characters investigate danger and uncover the causes behind the bloodshed and rain.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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