Blood Gorge

2003 · Scenariusz / Przygoda / Moduł

Blood Gorge

An adventuring party travels downstream through a fast-flowing river and dangerous gorge, using the waterway to reach its destination more quickly than by land. The river shapes the encounter as the party contends with tides, rapids, and a series of locations along the route. Designed as a flexible fantasy adventure encounter, it can be inserted into an ongoing campaign or used as a standalone journey driven by an urgent delivery, message, or other time-sensitive objective.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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