Culls

1999 · Strategia abstrakcyjna

Culls

Players aim to form a line of five chips while avoiding capture by flanking. The board starts with each player placing two chips lobster-side down on empty spaces, then players alternate placing one chip lobster-side down. When a placement exactly sandwiches two opponent chips, one of those sandwiched chips is flipped lobster-side up. On that player’s turn they must perform a cull: pick up their lobster-side-up chip and place it elsewhere lobster-side down as their entire move. Play continues until a player achieves five in a row.

Gracze
2
Czas gry
20 min
Wiek
10+
Złożoność
2,4 / 5
od 73,42 złSiatka heksagonalnaBudowanie wzorców

O grze

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