Bystle Vale

2007 · Scenariusz / Przygoda / Moduł

Bystle Vale

A massive earthquake opens a sinkhole in the party’s home town, drawing the characters into a race to recover magical components needed to oppose the secretive Cult of Yex. Guided by the wizard Boxxaway Hotheway, they travel through a river-based wilderness to find Bystle Moss in the heart of a gigantic tree fortress. The adventure includes wilderness travel, a dungeon within the tree, and a puzzle involving escape from a bizarre demi-plane. It can be played as a standalone scenario or as part of a larger campaign, and is designed for 2–8 characters of 1st–3rd level.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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