Call Forth Darkness

2012 · Scenariusz / Przygoda / Moduł

Call Forth Darkness

The kingdom of Talingarde believes the forces of darkness were defeated eighty years ago. As villainous adventurers, players seek the lost temple of the Horn of Abaddon, summon a banished daemon prince, and recover a deadly plague intended to shake the kingdom. This Pathfinder-compatible adventure is designed for 6th-level characters and includes maps, a gazetteer of the frontier town of Farholde, and optional rules for creating an evil organization and managing its minions. It begins a 20-level adventure path centered on irredeemable villainy.

Suplement (reguły/opcje rozszerzające rozgrywkę)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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